games
Exploring gestural interface principles through Wii remote+Max/MSP granular synth mashup
behaviour | computing | games | interaction | invention | WiimoteI developed this gestural interface prototype that offers an intuitive and performance-friendly interaction model. I'm exploiting the physicality of Nintendo's Wii controller by aiming to drawing out visceral, subtle, and "quasi-analogue" possibilities.
To build the prototype I combined functions from two existing Max patches: aka.wiiremote Nintendo Wii Remote Handler by Masayuki Akamatsu and granularized by Les & Zoax.
Nice compendium of location-based games
action | design | environment | games | software | urbanHere's a nice compendium forwarded by David Frackman, a fellow student in my Integrated Digital Media program:
http://www.in-duce.net/archives/locationbased_mobile_phone_games.php
business2blog: B2Day : Videogamers Malaise
games"Gamers are spending less time playing console video games, and more time playing computer games online, using the Internet for non-gaming activities ...Social interaction trumps computer graphics every time."

